Perfect Dimension is a small, independent software development company operating out of London in the United Kingdom. It was established in late 2010.
At Perfect Dimension, we create applications and games for mobile devices. We currently focus on the iPad, iPhone and iPod Touch and whilst we do not see that changing, who knows what the future holds. We remain open minded!
We predominantly work on our owns ideas, but do occasionally take on interesting projects on behalf of clients. If you would like us to work for you, drop us a line with the key details. We will do our best to accommodate you.
If you have questions, want to know more or just want to say hi, feel free to contact us via this site or get in touch on Twitter. Human communication provides a welcome relief from the endless days spent staring at code.
Paul D - Founder/Lead Developer
Paul is the founder of Perfect Dimension. Despite a background in investment banking, Paul has always been a geek at heart and having left bonds behind him now chooses to spend his days staring at a different kind incomprehensible text.
Follow Paul on Twitter
Tim S - Creative/Marketing
Tim joined Perfect Dimension in 2011. An online marketing and communications specialist who has many years experience working with some of the world's largest brands. His loves include his wife, daughter, sports, movies, but above all, Skittles. Although easily done, Tim is not to be confused with any one of the four lead characters in Big Bang Theory!
Follow Tim on Twitter
John D - Accounts/Finance
Does the boring stuff so the rest of us don't have to. In his spare time John likes singing and dancing.
You? - Designer
We're currently looking for a designer to help with graphics, UI design and character creation. If you're an Illustrator and Photoshop pro with solid UI design skills then get in touch.
You? - Team Elf
We're currently looking for a versatile helper with a tech background to assist us with the day to day running of the company. You don't need to have studied at Oxford, or worked for Apple, but you do need to be enthusiastic and technically sound. Tasks include support, beta testing, marketing and coming up with cool new app/game ideas. Objective-C knowledge is a huge plus. If this sounds like you, then hit us up.
Sometimes we need a little help and that's where these people come in.
Zdravko Djordjević - Our Audio Guru.
From the conception phase all the way through to end product, we try to stay focused on the following core principles which underpin our philosophy.
1. Intelligent simplicity is fundamental to good design.
2. User manuals should be optional.
3. Time is precious. Fast always beats slow.
4. Excellence in one task is better than mediocrity in many.
Applications should be intuitive, functional, reliable and visually appealing. As for games, well, they just have to be fun.