Since the Blueprint update we’ve had a number of users get in touch or leave negative reviews in the App Store claiming the touch detection in Blueprint is poor and the game does not work properly. This is actually incorrect, but we can understand why they feel this way. In Blueprint, we introduced Scissors. Playing against Scissors is like playing a game of Chess. You move, they move, you move, they move. You CANNOT move whilst the scissors are cutting, and it is for this reason users incorrectly feel the dots have become unresponsive. They are trying to move before the Scissors have finished. And if they are playing with the sound off, there is no way for them to know their touch has been detected.
So what have we done to resolve this issue? Several things. Firstly, we’ve increased the speed with which the scissors move to their next cutting point. Secondly, we’ve increased the speed with which the scissors move having completed a cut. And finally (and perhaps most importantly), we have added a visual warning message which appears if you try to move whilst the Scissors are still cutting. We hope this helps everyone out, and we’re sorry we were unable to communicate the way the Scissors worked in a clearer fashion.
Now onto the good stuff…
Lots of users have gotten in touch and asked if we could add not just new enemies, but also new pencils you could play with. So we have…v1.3 features two new characters, Miss H, a pink pencil with a pink lead, and Professor Prop, a propelling pencil with a green lead. We’ll be adding a new character in each update. To access the character select screen, simply go to Options and tap the Characters button.
Finally, we have lots of requests for new levels already, and we are, as always, working on new levels. As Blueprint was just released however, the next chapter won’t be out several weeks.